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nabilfx

insert ponto decimal

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Estou tentando inserir no mysql, atraves de um script em java, um número float que é gerado aleatoriamente e separa os decimais com ponto, tipo 18392.87 so que no mysql esta registrando assim 18392.00

 

​O que poderia esta acontecendo que não esta registrando, A database esta em score float 10,2

 

e aqui o script que manda o numero float que e gerado aleatoriamente e separa os decimais com ponto. por favor.

#pragma strictimport System.Security.Cryptography;import System.Text;@script ExecuteInEditMode()enum TrackingType{FreeEntry,TrackProgress}var trackType : TrackingType = TrackingType.FreeEntry;enum DeveloperType{debug,live}var developmentMode : DeveloperType = DeveloperType.live;private var secretKey : String = "test";var sendScoreURL : String = "http://nfx.comuv.com/.../SendHighScores.php?";var getScoresURL : String = "http://nfx.comuv.com/.../GetHighScores.php?";var resetScoresURL : String = "http://nfx.comuv.com/.../ResetHighScores.php?";var registerUserURL : String = "http://nfx.comuv.com/.../RegisterUser.php?";var getUserScoreURL : String = "http://nfx.comuv.com/.../GetUserScore.php?";var DatabaseToolsURL : String = "http://nfx.comuv.com/.../DatabaseTools.php?";//Modules Doneclass Module{	var showStatus : boolean = true;	var showScores : boolean = true;	var showUserScore : boolean = true;	var showSendScore : boolean = true;	var showDifficultySwitch : boolean = true;	var showScopeSwitch : boolean = true;}var displayOptions : Module;//Class That contains class Mode{	var displayName : String = "Easy";	var playerPrefsName : String = "Easy";	var databaseName : String = "Easy";}var difficultyModes : Mode[];var startDifficultyMode : int = 0;private var modeIndex : int = 0;//Score Scopeprivate var scoreScopeText : String = "Global";//AllTime,Dailyprivate var currentScope : String = "AllTime";class ScoreScopeSettings{	var dailyName : String = "Daily";	var allTimeName : String = "Global";}var scoreScope : ScoreScopeSettings;//Get HighScores Fields(keep the same lenght)private var serverHighScores : String[] = new String[0];private var scrollView : Vector2;var scoreType : String = "Points";var maxHighScores : int = 1000;//Send HighScores Fieldsprivate var serverHighScoreName : String = "";var maxNameCharacters : int = 20;//Reset  HighScores Fieldsvar resetNames : int = 100;var minResetScore : int = 100;var maxResetScore : int = 1000;//Bad Namesvar blockBadNames : boolean = true; //Block names from bas names listvar badNamesList : TextAsset;  //List Of bad names//PlayerPrefsNamevar existingNamePlayerPrefs : String = "playerName";//Rectsvar sendScoresOffsetRect : Rect = new Rect(450,150,250,30);var getScoresOffsetRect : Rect = new Rect(450,100,100,25);var scoreScopeOffsetRect : Rect = new Rect(300,100,100,25);var messageOffsetBox : Rect = new Rect(450,-150,250,25);var localScoreOffsetRect : Rect = new Rect(450,-105,250,25);var serverScoreOffsetRect : Rect = new Rect(450,-60,250,40);var scoresListOffsetRect : Rect = new Rect(150,150,380,350);private var baseRect : Rect = new Rect(Screen.width * .5F,Screen.height * .5F,100F,100F);//statusprivate var year : int = 2012;private var month : int = 9;private var day : int = 1;private var debugScore : int = 0;private var deleteScore : int = 0; public  var localScore : float = 0;private var serverScore : float = 0;private var serverRank : float = 0;private var status : String = ""; //Status of Server Operationsprivate var runningHsServer : float = 0; //Are we doing server side operationsprivate var runningTrack : float = 0; //Are we seeking player status//skinvar skin : GUISkin;function DatabaseTools(mode : int ,tables : Mode[]){	if(runningHsServer == 1){status = "Still Running"; return;}	runningHsServer = 1; status = "Running";	//0 = create tables	var hsFm : WWWForm = new WWWForm();	hsFm.AddField("mode",mode);	for(var md : Mode in tables){		hsFm.AddField("table",md.databaseName);			var hs : WWW = new WWW(DatabaseToolsURL,hsFm);		yield hs;		if(hs.text.Equals("Created")){status = "Database Created";}		else{status = "Error Occured";}		Debug.Log(hs.text);	}	//Stop Running	runningHsServer = 0;	SynchTable();}function DatabaseTools(mode : int,table : String){	if(runningHsServer == 1){status = "Still Running"; return;}	runningHsServer = 1; status = "Running";	//Modes	// 1 = delete by score	// 2 = delete by date	var hsFm : WWWForm = new WWWForm();	hsFm.AddField("mode",mode);	if(mode == 1){		hsFm.AddField("table",table);		hsFm.AddField("score",deleteScore);	}else if(mode == 2){		hsFm.AddField("table",table);		hsFm.AddField("date",year+"/"+month+"/"+day);	}	var hs : WWW = new WWW(DatabaseToolsURL,hsFm);	yield hs;	if(hs.text.Equals("Created")){status = "Database Created";}	if(hs.text.Equals("Deleted")){status = table +" Entries Cleaned";}		else{status = "Error Occured";}	Debug.Log(hs.text);	//Stop Running	runningHsServer = 0;	SynchTable();}function ResetHighScores(table : String,mode : String){	if(runningHsServer == 1){status = "Still Running"; return;}	runningHsServer = 1; status = "Running";	//	var hsFm : WWWForm = new WWWForm();	hsFm.AddField("table",table);	hsFm.AddField("mode",mode);	hsFm.AddField("count",resetNames);	hsFm.AddField("min",minResetScore);	hsFm.AddField("max",maxResetScore);	var hs : WWW = new WWW(resetScoresURL,hsFm);	yield hs;	//Update	status = hs.text;	//Running	runningHsServer = 0;	SynchTable();}function GetUserScore(table : String,name : String){	runningTrack = 1;//We are seeking user stats	//	serverRank = 0;	serverScore = 0;	//Get User Score	var hsFm : WWWForm = new WWWForm();	hsFm.AddField("name",name);	hsFm.AddField("table",table);	hsFm.AddField("hash",GetHash(name));	var hs : WWW = new WWW(getUserScoreURL,hsFm);	yield hs;	Debug.Log(hs.text);	if(hs.text != "Not Found" && !hs.text.Contains("Query failed")){		var userData : String[] = hs.text.Split(':'[0]);		//Process Results		if(userData[1] != null)serverRank = float.Parse(userData[1]);		if(userData[2] != null)serverScore = float.Parse(userData[2]);	}	else if(hs.text == "Not Found"){		PlayerPrefs.SetFloat("nameRegistered",0);	}	runningTrack = 0;}function GetHighScores(table : String,scope : String,limit : int){	if(runningHsServer == 1){status = "Still Running"; return;}	runningHsServer = 1; status = "Running";	//Get HighScores	serverHighScores = new String[maxHighScores];	for(var st : float = 0;st<serverHighScores.Length;st++){		serverHighScores[st] = "Loading....";	}		var hsFm : WWWForm = new WWWForm();	hsFm.AddField("table",table);	hsFm.AddField("scope",scope);	hsFm.AddField("limit",limit);	hsFm.AddField("hash",GetHash(table));	var hs : WWW = new WWW(getScoresURL,hsFm);	yield hs;		if(hs.text.Length > 0){		serverHighScores = hs.text.Split('%'[0]);		status = "Found "+table+" HighScores";		Debug.Log("Found HighScores: " + scope+" :" +table);	}else{		status = "No "+scope+" Scores";		Debug.Log("No "+scope+" Scores");	}	//Stop Running	runningHsServer = 0;	//Get User Stats If Tracking is On & We are Registered	if(trackType == TrackingType.TrackProgress && PlayerPrefs.GetFloat("nameRegistered") == 1){		StartCoroutine(GetUserScore(difficultyModes[modeIndex].databaseName,serverHighScoreName));	}}function SendHighScores(table : Mode,name : String,score : int,difficultyModesSet : Mode[]){	if(runningHsServer == 1){status = "Still Running"; return;}	runningHsServer = 1; status = "Running";	//Check If We Have Beat Our Own Score First	if(developmentMode == DeveloperType.live){		if(PlayerPrefs.GetFloat(table.playerPrefsName) <= PlayerPrefs.GetFloat("sent"+table.playerPrefsName)){			status = table.displayName + " Score Previously Submitted"; 			runningHsServer = 0;			return;				}	}	//Trim	if(name.Length > maxNameCharacters){		runningHsServer = 0;		status = "Name Too Long"; return;		}	//Scan & Check Name	if(blockBadNames && CheckName(name).CompareTo("offensive") == 0){		runningHsServer = 0;		status = "Chosen Name Is Offensive"; return;		}	var updating : int = 0; //0 = no we are making a free entry/1 = updating entry	var newRegistration : int = 0; //We are doing a new registration	if(trackType == TrackingType.TrackProgress){		if(PlayerPrefs.GetFloat("nameRegistered") == 0){ // We are not yet registred			newRegistration = 1;			status = "Registering User";			var finalResult : String = "";			var tables : String = "";			for(var m : int = 0; m < difficultyModesSet.Length; m++){//Create a list of tables to send				if(m < difficultyModesSet.Length -1){					tables += difficultyModesSet[m].databaseName + " ";					}else{					tables += difficultyModesSet[m].databaseName;						}			}			var rsFm : WWWForm = new WWWForm();			rsFm.AddField("name",name);			rsFm.AddField("tables",tables);			rsFm.AddField("hash",GetHash(name));			var rs : WWW = new WWW(registerUserURL,rsFm);			yield rs;			Debug.Log(rs.text+" : "+table.displayName);			finalResult = rs.text;			if(finalResult.Equals("Already Used")){				runningHsServer = 0;				status = "Name Already Used"; return;			}else if(finalResult.Equals("Registration Complete")){//We Registered Now Update Score				PlayerPrefs.SetFloat("nameRegistered",1);					PlayerPrefs.SetString("registeredName",name);			}else{				runningHsServer = 0;				status = finalResult; return;			}		}		updating = 1; //We need to update entry now	}	//SEND OR UPDATE SCORE	status = "Running"; //Run Again	var hsFm : WWWForm = new WWWForm();	hsFm.AddField("table",table.databaseName);	hsFm.AddField("name",name);	hsFm.AddField("score",score);	hsFm.AddField("updating",updating);	hsFm.AddField("hash",GetHash(name));	var hs : WWW = new WWW(sendScoreURL,hsFm);	yield hs;	Debug.Log(hs.text+" : "+table.displayName);	//Process Results	if(hs.text.Contains("Accepted")){		//Update Score For Anti Spamming		PlayerPrefs.SetFloat("sent"+table.playerPrefsName,PlayerPrefs.GetFloat(table.playerPrefsName));		if(newRegistration == 1){			status = "Registered & " + table.displayName +" Score Submitted"; 			}else{			status = "New "+ table.displayName +" Score Submitted";		}	}	//Stop Running	runningHsServer = 0;	yield new WaitForSeconds(1); //Wait A Second Before Synch	SynchTable();}function SynchTable(){//Update	StartCoroutine(GetHighScores(difficultyModes[modeIndex].databaseName,currentScope,maxHighScores));	}function CheckName(usedName : String) : String{ //Make sure imput name is clean	var names : String[] = badNamesList.text.Split('\n'[0]); 	for(var n : String in names){		if(usedName.Trim().ToLower().IndexOf(n.Trim().ToLower()) > -1){			return "offensive";		}	}	return "clean";} function GetHash(usedString : String): String{ //Create a Hash to send to server	var md5 : MD5 = MD5.Create();	var bytes : byte[] = Encoding.ASCII.GetBytes(usedString+secretKey);	var hash : byte[] = md5.ComputeHash(bytes);		var sb : String = "";	for(var i : int = 0; i < hash.Length; i++){	    sb += hash[i].ToString("x2");	}	return sb;}function Start(){	status = "";	runningHsServer = 0;	runningTrack = 0;	StopAllCoroutines();	//Name Operations	if(existingNamePlayerPrefs != ""){		serverHighScoreName = PlayerPrefs.GetString(existingNamePlayerPrefs);	}	//Get Base	startDifficultyMode = Mathf.Clamp(startDifficultyMode,0,difficultyModes.Length-1); //To avoid runtime errors	modeIndex = startDifficultyMode;	//Set Initial Settings	scoreScopeText = scoreScope.allTimeName;	currentScope = "AllTime";	//Get Scores	SynchTable();	}	function OnGUI(){	if(skin)GUI.skin = skin;	//Set Base Rect	baseRect = new Rect(Screen.width * .5F,Screen.height * .5F,100F,100F);	//Update User Score//	localScore = PlayerPrefs.GetFloat(difficultyModes[modeIndex].playerPrefsName);	//Status Box	if(displayOptions.showStatus){		GUI.Box(new Rect(baseRect.x - messageOffsetBox.x,baseRect.y - messageOffsetBox.y,		messageOffsetBox.width,messageOffsetBox.height),status);	}	if(displayOptions.showUserScore){		//Local Score Box		GUI.Box(new Rect(baseRect.x - localScoreOffsetRect.x,baseRect.y - localScoreOffsetRect.y,localScoreOffsetRect.width,localScoreOffsetRect.height)			,"Local "+difficultyModes[modeIndex].displayName+" Score : "+localScore+" "+scoreType);		if(trackType == TrackingType.TrackProgress){			if(PlayerPrefs.GetFloat("nameRegistered") == 1){				if(runningTrack == 0){					GUI.Box(new Rect(baseRect.x - serverScoreOffsetRect.x,baseRect.y - serverScoreOffsetRect.y,serverScoreOffsetRect.width,serverScoreOffsetRect.height)						,"Global "+difficultyModes[modeIndex].displayName+" Score : "+serverScore+" "+scoreType +"\n"					+ "Global Rank: "+serverRank);				}else{					GUI.Box(new Rect(baseRect.x - serverScoreOffsetRect.x,baseRect.y - serverScoreOffsetRect.y,						serverScoreOffsetRect.width,serverScoreOffsetRect.height),"Seeking Stats");					}			}else{				GUI.Box(new Rect(baseRect.x - serverScoreOffsetRect.x,baseRect.y - serverScoreOffsetRect.y,					serverScoreOffsetRect.width,serverScoreOffsetRect.height),"Send Score To Register");				}		}	}	if(displayOptions.showDifficultySwitch){		//Get & Show High Scores		if(GUI.Button(new Rect(baseRect.x - getScoresOffsetRect.x,baseRect.y - getScoresOffsetRect.y,			getScoresOffsetRect.width,getScoresOffsetRect.height),""+difficultyModes[modeIndex].displayName)){			if(modeIndex < difficultyModes.Length - 1){				modeIndex++;			}else{modeIndex = 0;}			//Update				StartCoroutine(GetHighScores(difficultyModes[modeIndex].databaseName,currentScope,maxHighScores));//			localScore = PlayerPrefs.GetFloat(difficultyModes[modeIndex].playerPrefsName);		}	}	if(displayOptions.showScopeSwitch){		//Set Scope		if(GUI.Button(new Rect(baseRect.x - scoreScopeOffsetRect.x,baseRect.y - scoreScopeOffsetRect.y,			scoreScopeOffsetRect.width,scoreScopeOffsetRect.height),""+scoreScopeText)){			if(scoreScopeText.Equals(scoreScope.allTimeName)){				scoreScopeText = scoreScope.dailyName;				currentScope = "Daily";			}else{				scoreScopeText = scoreScope.allTimeName;				currentScope = "AllTime";			}						StartCoroutine(GetHighScores(difficultyModes[modeIndex].databaseName,currentScope,maxHighScores));		}	}	if(displayOptions.showSendScore){		//Send Scores		GUILayout.BeginArea(new Rect(baseRect.x - sendScoresOffsetRect.x,baseRect.y - sendScoresOffsetRect.y,			sendScoresOffsetRect.width,sendScoresOffsetRect.height));		GUILayout.BeginHorizontal();		if(trackType == TrackingType.TrackProgress && PlayerPrefs.GetFloat("nameRegistered") == 1){			serverHighScoreName = PlayerPrefs.GetString("registeredName");			GUILayout.Box(serverHighScoreName,GUILayout.Width(150),GUILayout.Height(30));		}else{			serverHighScoreName = GUILayout.TextField(serverHighScoreName,GUILayout.Width(150));			}		if(GUILayout.Button("Send")){			StartCoroutine(SendHighScores(difficultyModes[modeIndex],serverHighScoreName,localScore,difficultyModes));		}		GUILayout.EndHorizontal();		GUILayout.EndArea();	}	//Display Scores	if(displayOptions.showScores){		GUILayout.BeginArea(new Rect(baseRect.x - scoresListOffsetRect.x,baseRect.y - scoresListOffsetRect.y,			scoresListOffsetRect.width,scoresListOffsetRect.height));		scrollView = GUILayout.BeginScrollView(scrollView);			for(var x : int = 1;x<serverHighScores.Length;x++){				if(x > maxHighScores){break;}				if(serverHighScores[x] != null){					var score : String[] = serverHighScores[x].Split(':'[0]); //Split the Score From PHP set Up					if(score.Length > 1){						GUILayout.BeginHorizontal();						GUILayout.Label(x.ToString()+": ");						GUILayout.Space(10);						GUILayout.Label(score[0],GUILayout.Width(200),GUILayout.Height(30));						GUILayout.FlexibleSpace();						GUILayout.Label(score[1]+" "+scoreType,GUILayout.Width(150),GUILayout.Height(20));						GUILayout.EndHorizontal();					}				}else{					GUILayout.Label(serverHighScores[x] +" "+scoreType,GUILayout.Width(100));				}			}		GUILayout.EndScrollView();		GUILayout.EndArea();	}	//Editor Tools	if(developmentMode == DeveloperType.debug){		EditorTools();	}}	function EditorTools(){	GUILayout.BeginHorizontal();	GUILayout.Label("",GUILayout.Width(Screen.width - 230));	GUILayout.FlexibleSpace();	GUILayout.BeginVertical();	GUILayout.Space(100);	GUILayout.Box("CREATE",GUILayout.Width(200));	if(GUILayout.Button("Create Tables",GUILayout.Width(200))){		StartCoroutine(DatabaseTools(0,difficultyModes));	}	GUILayout.Box("MANAGE",GUILayout.Width(200));	if(GUILayout.Button("Reset All "+difficultyModes[modeIndex].displayName,GUILayout.Width(200))){		StartCoroutine(ResetHighScores(difficultyModes[modeIndex].databaseName,"Reset"));		}	if(GUILayout.Button("Delete All "+difficultyModes[modeIndex].displayName,GUILayout.Width(200))){		StartCoroutine(ResetHighScores(difficultyModes[modeIndex].databaseName,"Delete"));	}	if(GUILayout.Button("Delete Below Score: " +difficultyModes[modeIndex].displayName ,GUILayout.Width(200))){		StartCoroutine(DatabaseTools(1,difficultyModes[modeIndex].databaseName));		}	GUILayout.BeginHorizontal();	GUILayout.Box(""+deleteScore,GUILayout.Width(50));//	deleteScore = Mathf.CeilToInt(GUILayout.HorizontalSlider(deleteScore,1,maxResetScore,GUILayout.Width(150)));	GUILayout.EndHorizontal();	//	if(GUILayout.Button("Delete Below Date: "+difficultyModes[modeIndex].displayName,GUILayout.Width(200))){		StartCoroutine(DatabaseTools(2,difficultyModes[modeIndex].databaseName));		}	GUILayout.BeginHorizontal();	GUILayout.Label(""+year,GUILayout.Width(30));//	year = Mathf.CeilToInt(GUILayout.HorizontalSlider(year,2012,2013,GUILayout.Width(30)));	GUILayout.Label(""+month,GUILayout.Width(20));//	month = Mathf.CeilToInt(GUILayout.HorizontalSlider(month,1,12,GUILayout.Width(40)));	GUILayout.Label(""+day,GUILayout.Width(20));//	day = Mathf.CeilToInt(GUILayout.HorizontalSlider(day,1,31,GUILayout.Width(40)));	GUILayout.EndHorizontal();	GUILayout.Box("TEST DATA",GUILayout.Width(200));	if(GUILayout.Button("Null Registration",GUILayout.Width(200))){		PlayerPrefs.SetFloat("nameRegistered",0);			PlayerPrefs.SetString("registeredName","");	}	//	GUILayout.BeginHorizontal();	GUILayout.Box("Score: "+PlayerPrefs.GetFloat(difficultyModes[modeIndex].playerPrefsName),GUILayout.Width(100));	PlayerPrefs.SetFloat(difficultyModes[modeIndex].playerPrefsName,Mathf.CeilToInt(GUILayout.HorizontalSlider(PlayerPrefs.GetFloat(difficultyModes[modeIndex].playerPrefsName),1,maxResetScore,GUILayout.Width(100))));	GUILayout.EndHorizontal();	//	GUILayout.EndVertical();	GUILayout.EndHorizontal();}

a variable publica que manda o numero float gerado e.

public var localScore : float = 0;

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