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carolzinha

Biblioteca E32STD.H Alguem tem ?

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Pessoal to precisando compilar um programa e preciso desse arquivoE32STD.Hpor favor alguem tem ???eu li por ai e parece que tem dentro de euser.libestou precisando urgenteeeee....se alguem souber me responda por favor..Ou sabe algum programa que eu instalo que tenha essa bibliotecato desesperada já :( ObrigadaCarol

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compila essa parada aki ela conteudo da sua biblioteca

 

// -*- C++ -*-//// ufcodec.h// // API for Codecs of UniFEP// #ifndef __UFCODEC_H#define __UFCODEC_H#include <e32std.h>#include <e32base.h>#include <badesca.h>class RFs;typedef TText16 TUniChar;const TUid KUniEncoderUid={ 0x10000e25 };const TUid KEncodingUidUtf8 = { 0x10001852 };const TUid KEncodingUidShiftJIS = { 0x10000e26 };const TUid KEncodingUidJIS = { 0x10000e28 };const TUid KEncodingUidUcs2 = { 0x10000e27 };const TUid KEncodingUidEucJp = { 0x10000e29 };const TUid KEncodingUidMacRoman = { 0x10001851 };const TUid KEncodingUidCP1252 = { 0x10001850 };const TUid KEncodingUidLatin1 = { 0x10001853 };const TUid KEncodingUidBig5 = { 0x1000185c };const TUid KEncodingUidGb = { 0x10001860 };const TUid KEncodingUidEucKr = { 0x1000185d };const TUid KEncodingUidJohab = { 0x1000186a };const TUid KEncodingUidCp949 = { 0x1000186b };const TUid KEncodingUidIsoKr = { 0x1000186c };const TUid KEncodingUidEmailSend = { 0x10000d3d };const TUid KEncodingUidEmailRecv = { 0x10000d3e };const TUid KEncodingUidVCard	 = { 0x10000d3f };// this API is available in UniFEP V1 and V2class CUniEncoder: public CBase {public:  virtual TUniChar DecodeWChar(TText16 aChar) = 0;  // takes a character in this encoding and returns the corresponding  // Unicode point.  Returns U+FFFD if aChar is an illegal or unassigned  // code point.  virtual TText16 EncodeWChar(TUniChar aChar) = 0;  // returns the character corresponding to Unicode aChar in this  // encoding.  Returns zero if aChar cannot be expressed in this  // encoding. (Yes, this is ambiguous, as 0 is a legal character  // in Unicode and most encodings.  A historical accident.)  virtual HBufC8 *EncodeTextL(const TDesC8 &aText, TBool aSkipUnknown) = 0;  // converts aText in UniFEPs internal encoding into this encoding.  // Not representable Unicode characters are expressed with a  // Java-style escape \uXXXX, unless aSkipUnknown is true, in which   // case they are simply ignored.  virtual HBufC8 *DecodeTextL(const TDesC8 &aText) = 0;  // converts text from this encoding into UniFEPs internal encoding};// --------------------------------------------------------------------// the following API is only available in UniFEP V3class MUniCodecUnicodeSource {public:  virtual TInt GetL() = 0;  // get one unicode character from stream  // if < 0, chunk has ended, otherwise in 0..0xffff};// All sink methods return a TBool. If ETrue is returned,// the current conversion will return after a "unit" (a smallest// indivisible series of characters or bytes) has been written// E.g. MUniCodecNativeSink::PutL cannot stop conversion in the middle // of a multi-byte sequence representing a single character// (of course it could just leave)class MUniCodecNativeSink {public:  virtual TBool PutL(TInt byte) = 0;  // write one byte on stream.  virtual TBool LossyL(TUniChar wc) = 0;  // This wc cannot be encoded to this native encoding.  To do  // anything useful in this function, it has to know something about  // the encoding.  E.g. in all encodings suppored by UniFEP codecs it  // is fine to write 7-bit ASCII to the output stream (except in  // UCS2, where this function is never called.)};// --------------------------------------------------------------------class MUniCodecNativeSource {public:  virtual TInt GetL(TBool first) = 0;  // Get one byte from stream. The argument 'first' will be ETrue when  // the codec is expecting the first byte of a new character.  // If < 0, chunk has ended, otherwise in 0..0xff.};class MUniCodecUnicodeSink {public:  virtual TBool PutL(TUniChar wc) = 0;  // write one Unicode character on stream.  virtual TBool IllegalL(TUint32 bytes) = 0;  // an illegal input sequence has been found};// --------------------------------------------------------------------class CUniCodec: public CUniEncoder {public:  virtual TUid Uid() const = 0;  // to be on the safe side, you can check the UID of an encoding  virtual TInt ApiLevel() const = 0;  // returns the number of methods implemented by the codec.  // Currently always 17.  Would be 4 for the CUniEncoder API.   // Future extensions may have more methods.  virtual TTime Version() const = 0;    // returns the time this encoder was last modified  // --------------------------------------------------------------------  virtual TInt MaximumSizeInBytes() const = 0;  // when encoding, the maximum number of bytes that could be generated  // after reading one Unicode character.  virtual TInt MaximumSizeOfUnicodeRepresentation() const = 0;  // when decoding, the maximum number of Unicode characters that   // could be generated after reading one character in this encoding.   // --------------------------------------------------------------------  virtual void EncodingContextReset() = 0;  // resets the encoding context  virtual TBool EncodingContextNonTrivial() const = 0;  // returns ETrue if the encoding context is not equal to the   // default context (i.e. always returns EFalse after EncodingContextReset)   // If this is EFalse, flushing is a no op.    virtual TInt EncodingContextData() const = 0;  // returns the number of Unicode chars stored in the encoding context.  // Even if this is zero, flushing is a not necessarily a no op  // (e.g. ISO-2022-KR and ISO-2022-JP reset the stream to ASCII mode  // on flush)  virtual void DecodingContextReset() = 0;  // resets the decoding context  virtual TBool DecodingContextNonTrivial() const = 0;  // returns ETrue if the decoding context is not equal to the   // default context (i.e. always returns EFalse after DecodingContextReset)   // If this is EFalse, flushing is a no op.    virtual TInt DecodingContextData() const = 0;  // returns the number of bytes stored in the decoding context.  // These may be partially read characters, but also complete characters  // for which no output can be produced yet.    // EncodeL and DecodeL  // convert a source stream, writing result to sink stream.  // Leaves only if source or sink method leave.  // The conversion is depending on the context, and the context will  // be updated by the conversion.  // A source of NULL means end of stream, flush context.  // The context HAS to be reset after a flush.  virtual void EncodeL(MUniCodecUnicodeSource *source,			   MUniCodecNativeSink &sink) = 0;  virtual TInt DecodeL(MUniCodecNativeSource *source,					   MUniCodecUnicodeSink &sink) = 0;  // returns the number of bytes at the end of the chunk that did not  // form a complete character. Zero indicates that conversion stopped  // between two characters in the source encoding. However, data  // might still be saved in the context before it can be written out.  // If non-zero, a subsequent flush will call  // MUniCodecUnicodeSink::IllegalL.};// --------------------------------------------------------------------class CUniCodecList;class TUniCodecInfo {public:  inline const TDesC &Name() const;  inline TUid Uid() const;  inline const CDesCArray *MimeNames() const;  inline const TPtrC PreferredMimeName() const;  inline TBool SevenBits() const;  inline CUniCodec *CodecL();private:  RLibrary iDll;  TFileName iDllName;  TInt iEntryPoint;  CUniCodec *iCodec;  TUid iUid;  TBool iSevenBits;  CDesCArray *iMimeNames;  HBufC *iName;  CUniCodecList *iList;  friend class CUniCodecListImp;};class CUniCodecList : public CBase, public MDesCArray {public:  virtual void ConstructL(RFs &aFs) = 0;  virtual TInt ApiLevel() const = 0;  // Currently always 1.   // Find Encodings supported  virtual TInt NumCodecs() const = 0;  virtual TUniCodecInfo &CodecInfo(TInt aIndex) const = 0;  // Find returns KErrNotFound, Index returns 0 (UTF-8) if not found  virtual TInt Find(TUid aUid) const = 0;  inline TInt Index(TUid aUid) const;  // returns 0 if not found  virtual TUniCodecInfo *FindMimeName(const TDesC &aName) = 0;  // returns 0 if not found  inline TUniCodecInfo *CodecInfo(TUid aUid);  // falls back on UTF-8 if not found  inline TUniCodecInfo *CodecInfoFallback(TUid aUid);  virtual void Release(TUniCodecInfo &aInfo) = 0;  virtual CUniCodec *CodecL(TUniCodecInfo &aInfo) = 0;};// --------------------------------------------------------------------inline const TDesC &TUniCodecInfo::Name() const{  return *iName;}inline TUid TUniCodecInfo::Uid() const{  return iUid;}inline const CDesCArray *TUniCodecInfo::MimeNames() const{  return iMimeNames;}inline const TPtrC TUniCodecInfo::PreferredMimeName() const{  return (*iMimeNames)[0];}inline TBool TUniCodecInfo::SevenBits() const{  return iSevenBits;}inline CUniCodec *TUniCodecInfo::CodecL() {  return iList->CodecL(*this);}// --------------------------------------------------------------------inline TInt CUniCodecList::Index(TUid aUid) const{  TInt idx = Find(aUid);  return (idx >= 0 ? idx : 0);}inline TUniCodecInfo *CUniCodecList::CodecInfo(TUid aUid){  TInt idx = Find(aUid);  return (idx >= 0 ? &CodecInfo(idx) : 0);}inline TUniCodecInfo *CUniCodecList::CodecInfoFallback(TUid aUid){  return &CodecInfo(Index(aUid));}#endif __UFCODEC_H

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